Introduction to Dart LinkedHashMap class

Introduction to Dart LinkedHashMap class:

The LinkedHashMap class of Dart is a hash-table-based Map implementation. The advantage of this class is that it remembers the insertion order of the keys and if we iterate over the map, it iterates in the same order they were inserted.

If we remove a key-value pair and add it again, it will be inserted at the end. Otherwise, the iteration order won’t be changed. Even if we change the value of an existing key, the iteration order will remain the same.

This post will list down all the constructors, methods and properties of a Dart LinkedHashMap.

Constructors of LinkedHashMap:

We can use the following constructors to create a LinkedHashMap object:

LinkedHashMap({bool equals(K, K)?, int hashCode(K)?, bool isValidKey(dynamic)?})

This constructor creates a LinkedHashMap. It takes three optional parameters:

  • The first parameter equals defines the comparison function of the keys. It uses Object.== by default.
  • The second parameter hashCode is used to create hash code for the keys. By default, Object.hashCode is used.
  • The third parameter isValidKey is used to check if the key is valid or not.

LinkedHashMap.from(Map o)

This constructor creates a LinkedHashMap from another map o.

LinkedHashMap.fromEntries(Iterable<MapEntry<K, V>> e)

This constructor creates a LinkedHashMap from a given map-entries.

LinkedHashMap.fromIterable(Iterable it, {K key(dynamic element)?, V value(dynamic element)?})

Create one LinkedHashMap from an iterable, the keys and values are derived from the iterable.

LinkedHashMap.fromIterables(Iterable k, Iterable v)

It takes two parameters, the first one is iterable for the keys and the second one is iterable for the values.

LinkedHashMap.of(Map<K, V> o)

It creates a LinkedHashMap with the key-value pairs of the Map o.

LinkedHashMap.identity()

Create one identity-based LinkedHashMap.

Properties of LinkedHashMap:

All the properties of LinkedHashMap are inherited. The following are the available properties:

hashCode → int

It is the hash code for the LinkedHashMap object.

isEmpty → bool

This property returns one boolean value. It is true if the LinkedHashMap is empty, else false.

isNotEmpty → bool

It returns false for an empty LinkedHashMap, and true otherwise.

length → int

The length of the LinkedHashMap, i.e. the number of pairs it has.

keys → Iterable

It returns an iterable holding the keys of the LinkedHashMap.

values → Iterable

Iterable with the values.

entries → Iterable<MapEntry<K, V>>

The map entries of the current LinkedHashMap.

runtimeType → Type

Runtime type of the current object.

Methods of LinkedHashMap:

Following are the inherited methods available in a LinkedHashMap object:

forEach(void action(K k, V v)) → void

Applies the function action to each key-value pair of the object.

map<K2, V2>(MapEntry<K2, V2> convert(K k, V v)) → Map<K2, V2>

It uses the convert function to convert all entries of the current map and a new map is returned with the new values.

addAll(Map<K, V> o) → void

Adds all pairs of the other map o to this map.

addEntries(Iterable<MapEntry<K, V>> entries) → void

Add all pairs of entries to this map.

putIfAbsent(K k, V ifAbsent()) → V

Add a new entry with the pair if not available in the current object.

update(K key, V update(V value), {V ifAbsent()?}) → V

Update the value with the key in the current LinkedHashMap.

updateAll(V update(K key, V value)) → void

Update all the values defined by the update function.

remove(Object? k) → V?

Remove the key-value pair with the key k from the current LinkedHashMap.

removeWhere(bool test(K key, V value)) → void

Remove all the pairs that are satisfied by the given function test.

clear() → void

Remove all pairs from the current object.

containsKey(Object? key) → bool

Check if the LinkedHashMap contains the key or not.

containsValue(Object? value) → bool

Check if the LinkedHashMap contains the value or not.

cast<RK, RV>() → Map<RK, RV>

Cast the map.

noSuchMethod(Invocation invocation) → dynamic

This is invoked if the program is trying to access any invalid method or property.

toString() → String

Return one string representation of the current object.

Refer:

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